Package civquest.city.gameChange

Examples of civquest.city.gameChange.ConstructCity.execute()


          Nation activeNation = Game.getGame().getActiveNation();
          if (activeNation != null) {
            ConstructCity newCityChange
              = new ConstructCity(field.getPosition(),
                        Game.getGame().getActiveNation());
            newCityChange.execute();

            SetPopulation setPopulation
              = new SetPopulation(field.getPosition(), 1000);
            setPopulation.execute();
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            Nation nation = this.scenarioEditor.getSelectedNation();
            Coordinate coordinate = this.map.getWorkingFieldPos();
            if (coordinate != null) {
                ConstructCity newCityChange = new ConstructCity(
                        coordinate, nation);
                newCityChange.execute();
            }
        }
    }
}
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      return;
    }

    ConstructCity constructCity = new ConstructCity(new Coordinate(x, y),
                            nation);
    constructCity.execute();

    SetPopulation setPopulation
      = new SetPopulation(new Coordinate(x, y), 1000);
    setPopulation.execute();
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