options.setMaxAttempts(1);
options.setVisualization(true);
options.setMaxFPS(false);
options.setLevelDifficulty(level);
options.setPauseWorld(false);
agent.reset();
options.setAgent(agent);
Evaluator evaluator = new Evaluator (options);
EvaluationInfo result = evaluator.evaluate().get(0);
// System.out.print(".");
double score = result.computeDistancePassed();