Package cc.plural.ecs.engine

Examples of cc.plural.ecs.engine.GameObject.registerComponent()


        //ShaderProgram shader = new ShaderProgram();
        //shader.createDefaultShaderProgram();
        //geometry.shader = shader;

        tankBody.registerComponent(geometry);
        tankBody.setName("TankBody");

        tank.addChild(tankBody);

//    Component playerComponent = new PlayerDriveComponent();   
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        System.out.println(MatrixPrinter.matrix2String(MatrixPrinter.MAJOR.ROW, mat4x4));
       
        engine = new Engine();

        GameObject tank = TankFactory.createTank(engine);
        tank.registerComponent(new ReporterComponent());
        tank.setPosition(20, 20);
        tank.setScale(2);
        tank.updateWorldTransforms();
       
        tank.getWorld().load(mat4x4);
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