Package testModels

Examples of testModels.SoccerMatchModel


    private UUID matchId;
    private Match match;

    @Before
    public void setUp() {
        SoccerMatchModel build = SoccerMatchBuilder.build();
        this.matchId = build.getMatch().getMatchId();
        this.match = build.getMatch();
    }
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public class RestoringStateTest {

    private MemoryEventStream testMatchA() {

        SoccerMatchModel soccerMatch = SoccerMatchBuilder.build();
        UUID matchId = soccerMatch.getMatch().getMatchId();

        MemoryEventStore memoryEventStore = new MemoryEventStore();
        MatchHandler matchHandler = new MatchHandler(soccerMatch.getMatch(), memoryEventStore);

        // Start
        matchHandler.handle(new StartMatchCommand(matchId));


        // Give cards
        for (PlayerModel playerModel : soccerMatch.getPlayerSet()) {
            if (playerModel.getPlayerName().equals("frank")) {
                matchHandler.handle(new AssignYellowCardCommand(matchId, playerModel));
            }
            if (playerModel.getPlayerName().equals("piet")) { // assign two yellow cards
                matchHandler.handle(new AssignYellowCardCommand(matchId, playerModel));
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        matchHandler.handle(new EndMatchCommand(matchId));
        return memoryEventStore.loadEventStream(matchId);
    }

    private MemoryEventStream testMatchB() {
        SoccerMatchModel soccerMatch = SoccerMatchBuilder.build();
        UUID matchId = soccerMatch.getMatch().getMatchId();

        MemoryEventStore memoryEventStore = new MemoryEventStore();
        MatchHandler matchHandler = new MatchHandler(soccerMatch.getMatch(), memoryEventStore);

        // Start
        matchHandler.handle(new StartMatchCommand(matchId));

        return memoryEventStore.loadEventStream(matchId);
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        MemoryEventStream resultA = testMatchA();
        MemoryEventStream resultB = testMatchB();

        //Create new Match
        {
            SoccerMatchModel soccerMatch = SoccerMatchBuilder.build();
            MemoryEventStore memoryEventStore = new MemoryEventStore();
            MatchHandler matchHandler = new MatchHandler(soccerMatch.getMatch(), memoryEventStore);

            //Restore MatchA
            matchHandler.restoreState(resultA);
            MatchState state = matchHandler.getMatch().getState();
            assertThat("MatchA should be correctly restored.", state, equalTo(MatchState.ended));

            // Check if assigned cards are restored
            boolean frankHasCard = false, frankHasRedCard = false, pietHasCard = false, henkHasCard = false;
            for (PlayerModel playerModel : matchHandler.getMatch().getAssignedYellowCards()) {
                if (playerModel.getPlayerName().equals("frank")) {
                    frankHasCard = true;
                    break;
                }
            }
            for (PlayerModel playerModel : matchHandler.getMatch().getAssignedRedCards()) {
                if (playerModel.getPlayerName().equals("piet")) {
                    pietHasCard = true;
                }
                if (playerModel.getPlayerName().equals("henk")) {
                    henkHasCard = true;
                }
                if (playerModel.getPlayerName().equals("frank")) {
                    frankHasRedCard = true;
                }
            }

            assertThat("MatchA should have assigned a yellow card to frank.", frankHasCard, equalTo(true));
            assertThat("MatchA should have assigned a red card to piet.", pietHasCard, equalTo(true));
            assertThat("MatchA should have assigned a red card to henk.", henkHasCard, equalTo(true));
            assertThat("MatchA should not have assigned a red card to frank.", frankHasRedCard, equalTo(false));
        }
        {
            //Create new Match
            SoccerMatchModel soccerMatchB = SoccerMatchBuilder.build();
            MemoryEventStore memoryEventStoreB = new MemoryEventStore();
            MatchHandler matchHandlerB = new MatchHandler(soccerMatchB.getMatch(), memoryEventStoreB);

            //Restore MatchB
            matchHandlerB.restoreState(resultB);
            MatchState stateB = matchHandlerB.getMatch().getState();
            boolean equals = stateB.equals(MatchState.started);
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