Package tconstruct.armor.player

Examples of tconstruct.armor.player.ArmorExtended


        + (player.rotationPitch - player.prevRotationPitch) * partialTick;
    float limbSwing = player.prevLimbSwingAmount
        + (player.limbSwingAmount - player.prevLimbSwingAmount) * partialTick;
    float limbSwingMod = player.limbSwing - player.limbSwingAmount * (1.0F - partialTick);
    //TPlayerStats stats = TPlayerStats.get(player);
    ArmorExtended armor = ArmorProxyClient.armorExtended; //TODO: Do this for every player, not just the client
    if (armor.inventory[1] != null) {
      Item item = armor.inventory[1].getItem();
      ModelBiped model = item.getArmorModel(player, armor.inventory[1], 4);

      if (item instanceof IAccessoryModel) {
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Related Classes of tconstruct.armor.player.ArmorExtended

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