Package starlight.taliis.core.binary.skin

Examples of starlight.taliis.core.binary.skin.TexUnits


    iscreated=true;
    header=new Header();
    submeshes=new Submesh[1];
    submeshes[0]=new Submesh();
    texunits=new TexUnits[1];
    texunits[0]=new TexUnits();
  }
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    submeshes=new Submesh[nSubmesh];
    for(int k=0;k<nSubmesh;k++)
    submeshes[k]=new Submesh();
    texunits=new TexUnits[nTexUnit];
    for(int k=0;k<nTexUnit;k++)
    texunits[k]=new TexUnits();
  }
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      submeshes[i]=new Submesh(buff);
   
    texunits=new TexUnits[header.getnTextureUnits()];
    buff.position(header.getofsTextureUnits());
    for(int i=0;i<header.getnTextureUnits();i++)
      texunits[i]=new TexUnits(buff);
   
  }
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  }
 
  public void setnTexUnits(int val){
    texunits=new TexUnits[val];
    for(int i=0;i<val;i++){
      texunits[i]=new TexUnits();
    }
  }
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