Package scotlandyard.shared.messaging

Examples of scotlandyard.shared.messaging.MessageStart


        MainServer.getMainServerInstance().gameStarted(this);
        myManager.startGame();
        System.out.println("GAMESERVER: now game has started and is running");
        this.setGameState(GameState.RUNNING);
       
        sendMessage(new MessageStart("servidor"));
        start = new boolean[MAX_PLAYERS];
        startCount = 0;
        //myManager.proximoJogador();
      }else{
        sendMessage(new MessageReady(p.getName()));
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        MainServer.getMainServerInstance().gameStarted(this);
        myManager.startGame();
        System.out.println("GAMESERVER: now game has started and is running");
        this.setGameState(GameState.RUNNING);
       
        sendMessage(new MessageStart("servidor"));
        start = new boolean[MAX_PLAYERS];
        startCount = 0;
        //myManager.proximoJogador();
      }
    }
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