}
}
public static void renderColumn(BlockCanvas canvas, int x, int z, int height, int maxY)
{
Block block = getBlock(height, maxY);
canvas.setBlock(x, height, z, block);
Block fill = getFill(block);
for(int y=0; y<height; y++)
canvas.setBlock(x, y, z, fill);
double waterLevel = getWaterLevel(maxY);
for(int y=height; y<waterLevel; y++)