Package puppyeyes.engine.Settings

Examples of puppyeyes.engine.Settings.Input


        public void run(){
         
          gameWindow.getContentPane().remove(level);
          GameWindow.level=level;
          gameWindow.getContentPane().add(level, BorderLayout.CENTER);
              new Input(level);
              level.requestFocusInWindow(); //Make the level be what gets events
        }
      });
    } catch (InvocationTargetException | InterruptedException e1) {
      // TODO Auto-generated catch block
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