Package pneumaticCraft.common.inventory

Examples of pneumaticCraft.common.inventory.ContainerSecurityStationInventory


            case GUI_ID_ASSEMBLY_CONTROLLER:
                return new ContainerAssemblyController(player.inventory, (TileEntityAssemblyController)world.getTileEntity(x, y, z));
            case GUI_ID_UV_LIGHT_BOX:
                return new ContainerUVLightBox(player.inventory, (TileEntityUVLightBox)world.getTileEntity(x, y, z));
            case GUI_ID_SECURITY_STATION_INVENTORY:
                return new ContainerSecurityStationInventory(player.inventory, (TileEntitySecurityStation)world.getTileEntity(x, y, z));
            case GUI_ID_HACKING:
                return new ContainerSecurityStationHacking(player.inventory, (TileEntitySecurityStation)world.getTileEntity(x, y, z));
            case GUI_ID_UNIVERSAL_SENSOR:
                return new ContainerUniversalSensor(player.inventory, (TileEntityUniversalSensor)world.getTileEntity(x, y, z));
            case GUI_ID_PNEUMATIC_GENERATOR:
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    private List<GuiButtonSpecial> removeUserButtons;
    private NetworkConnectionHandler nodeHandler;

    public GuiSecurityStationInventory(InventoryPlayer player, TileEntitySecurityStation te){

        super(new ContainerSecurityStationInventory(player, te), te, Textures.GUI_SECURITY_STATION);
        ySize = 239;
    }
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