Package plugin

Examples of plugin.GameState


    super.receiveData(networkInput, fromIp, fromName, port);

    if (networkInput.startsWith(GAME_UPDATE_TOKEN)
       && gameLoader != null) {

      GameState state = new GameState(networkInput.substring(2));

      for (Player player : playerList) {
        if (player.getName().equals(fromName)) {
          gameLoader.gameStateRecieved(state, player);
        }
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Related Classes of plugin.GameState

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