Package org.spout.vanilla.protocol.handler.entity

Examples of org.spout.vanilla.protocol.handler.entity.EntityDestroyHandler


    /* 0x1B */
    registerPacket(SteerVehicleCodec.class, new SteerVehicleHandler());
    /* 0x1C */
    registerPacket(EntityVelocityCodec.class, new EntityVelocityHandler());
    /* 0x1D */
    registerPacket(EntityDestroyCodec.class, new EntityDestroyHandler());
    /* 0x1E */
    registerPacket(EntityInitializeCodec.class, new EntityInitializeHandler()); //TODO the meaning of this packet is basically that the entity did not move/look since the last such packet. We need to implement this!
    /* 0x1F */
    registerPacket(EntityRelativePositionCodec.class, new EntityRelativePositionHandler());
    /* 0x20 */
 
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