Package org.sfsoft.jfighter2dx.characters

Examples of org.sfsoft.jfighter2dx.characters.Stone


        }
        ((ShooterEnemy) enemy).setEnemies(spriteManager.getEnemies());
        
        break;
      case STONE:
        enemy = new Stone(Constants.SCREEN_WIDTH, new Random().nextInt(SCREEN_HEIGHT - ENEMY_HEIGHT), -190f);
        break;
      case BIG_ENEMY:
        enemy = new BigEnemy(Constants.SCREEN_WIDTH, new Random().nextInt(SCREEN_HEIGHT - ENEMY_HEIGHT * 2), -100f);
        break;
      case PURSUER_ENEMY:
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    case SHOOTER_ENEMY:
      enemy = new ShooterEnemy(x, y, -50f, BulletDirection.UP);
      ((ShooterEnemy) enemy).setEnemies(spriteManager.getEnemies());
      break;
    case STONE:
      enemy = new Stone(x, y, -150f);
      break;
    case BIG_ENEMY:
      enemy = new BigEnemy(x, y, -100f);
      break;
    case PURSUER_ENEMY:
View Full Code Here

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