Package org.pokenet.server.network.message.battle

Examples of org.pokenet.server.network.message.battle.BattleMoveRequest


    clearQueue();
    if (this.getActivePokemon()[0].isActive()
        && this.getActivePokemon()[1].isActive()) {
      getWildPokemonMove();
      TcpProtocolHandler.writeMessage(m_player.getTcpSession(),
          new BattleMoveRequest());
    }
  }
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    if (trainer == 0) {
      /*
       * If its the player, send a move request packet
       */
      TcpProtocolHandler.writeMessage(m_player.getTcpSession(),
          new BattleMoveRequest());
    } else {
      /*
       * If its the wild Pokemon, just get the moves
       */
      getWildPokemonMove();
 
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  }

  @Override
  protected void requestMove(int trainer) {
    TcpProtocolHandler.writeMessage(m_players[trainer].getTcpSession(),
        new BattleMoveRequest());
  }
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  protected void requestMoves() {
    clearQueue();
    if (this.getActivePokemon()[0].isActive()
        && this.getActivePokemon()[1].isActive()) {
      TcpProtocolHandler.writeMessage(m_players[0].getTcpSession(),
          new BattleMoveRequest());
      TcpProtocolHandler.writeMessage(m_players[1].getTcpSession(),
          new BattleMoveRequest());
    }
  }
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  @Override
  protected void requestMove(int trainer) {
    if(trainer == 0) {
      /* Request move from player */
      TcpProtocolHandler.writeMessage(m_player.getTcpSession(),
          new BattleMoveRequest());
    } else {
      /* Request move from npc */
      try {
        if(getActivePokemon()[1].hasTypeWeakness(getActivePokemon()[0])
            && this.getAliveCount(1) >= 3) {
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