Package org.apache.flex.forks.batik.ext.awt.image.renderable

Examples of org.apache.flex.forks.batik.ext.awt.image.renderable.FloodRable8Bit


                                                        filterRegion,
                                                        ctx);

        Color color = CSSUtilities.convertFloodColor(filterElement, ctx);

        Filter filter = new FloodRable8Bit(primitiveRegion, color);

        // handle the 'color-interpolation-filters' property
        handleColorInterpolationFilters(filter, filterElement);

        // update the filter Map
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            } else if (SVG_STROKE_PAINT_VALUE.equals(s)) {
                    // StrokePaint
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                    source = new PadRable8Bit(source, filterRegion,
                                              PadMode.ZERO_PAD);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
                source = new PadRable8Bit(source, filterRegion,
                                          PadMode.ZERO_PAD);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
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                                                        filteredElement,
                                                        filteredNode,
                                                        filterRegion,
                                                        filterRegion,
                                                        ctx);
        return new FloodRable8Bit(primitiveRegion, TRANSPARENT_BLACK);
    }
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                                                        filterRegion,
                                                        ctx);

        Color color = CSSUtilities.convertFloodColor(filterElement, ctx);

        Filter filter = new FloodRable8Bit(primitiveRegion, color);

        // handle the 'color-interpolation-filters' property
        handleColorInterpolationFilters(filter, filterElement);

        // update the filter Map
View Full Code Here

            } else if (SVG_STROKE_PAINT_VALUE.equals(s)) {
                    // StrokePaint
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                    source = new PadRable8Bit(source, filterRegion,
                                              PadMode.ZERO_PAD);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
                source = new PadRable8Bit(source, filterRegion,
                                          PadMode.ZERO_PAD);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
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