Package net.sf.l2j.loginserver

Examples of net.sf.l2j.loginserver.GameServerTable


    {
      System.out.println("FATAL: Failed loading GameServerTable. Reason: "+e.getMessage());
      e.printStackTrace();
      System.exit(1);
    }
    GameServerTable gameServerTable = GameServerTable.getInstance();
    System.out.println("Welcome to L2J GameServer Regitering");
    System.out.println("Enter The id of the server you want to register");
    System.out.println("Type 'help' to get a list of ids.");
    System.out.println("Type 'clean' to unregister all currently registered gameservers on this LoginServer.");
    while (!_choiceOk)
    {
      System.out.println("Your choice:");
      _choice = _in.readLine();
      if(_choice.equalsIgnoreCase("help"))
      {
        for (Map.Entry<Integer, String> entry : gameServerTable.getServerNames().entrySet())
        {
          System.out.println("Server: ID: "+entry.getKey()+"\t- "+entry.getValue()+" - In Use: "+(gameServerTable.hasRegisteredGameServerOnId(entry.getKey()) ? "YES" : "NO"));
        }
        System.out.println("You can also see servername.xml");
      }
      else if(_choice.equalsIgnoreCase("clean"))
      {
        System.out.print("This is going to UNREGISTER ALL servers from this LoginServer. Are you sure? (y/n) ");
        _choice = _in.readLine();
        if (_choice.equals("y"))
        {
          GameServerRegister.cleanRegisteredGameServersFromDB();
          gameServerTable.getRegisteredGameServers().clear();
        }
        else
        {
          System.out.println("ABORTED");
        }
      }
      else
      {
        try
        {
          int id = new Integer(_choice).intValue();
          int size = gameServerTable.getServerNames().size();

          if (size == 0)
          {
            System.out.println("No server names avalible, please make sure that servername.xml is in the LoginServer directory.");
            System.exit(1);
          }

          String name = gameServerTable.getServerNameById(id);
          if (name == null)
          {
            System.out.println("No name for id: "+id);
            continue;
          }
         
          if (gameServerTable.hasRegisteredGameServerOnId(id))
          {
            System.out.println("This id is not free");
          }
          else
          {
            byte[] hexId = LoginServerThread.generateHex(16);
            gameServerTable.registerServerOnDB(hexId, id, "");
            Config.saveHexid(id, new BigInteger(hexId).toString(16),"hexid(server "+id+").txt");
            System.out.println("Server Registered hexid saved to 'hexid(server "+id+").txt'");
            System.out.println("Put this file in the /config folder of your gameserver and rename it to 'hexid.txt'");
            return;
          }
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