Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.StatusUpdate


      reciever.sendPacket(update);
    }

    // weight status update both player and reciever
    StatusUpdate su = new StatusUpdate(player.getObjectId());
    su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
    player.sendPacket(su);

    su = new StatusUpdate(reciever.getObjectId());
    su.addAttribute(StatusUpdate.CUR_LOAD, reciever.getCurrentLoad());
    reciever.sendPacket(su);
  }
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            //hp += skill.getPower()/*+(Math.sqrt(cLev)*cLev)+cLev*/;
            SystemMessage sm = new SystemMessage(SystemMessageId.S1_CP_WILL_BE_RESTORED);
            sm.addNumber((int)cp);
            target.sendPacket(sm);
            target.setCurrentCp(cp+target.getCurrentCp());
            StatusUpdate sump = new StatusUpdate(target.getObjectId());
            sump.addAttribute(StatusUpdate.CUR_CP, (int)target.getCurrentCp());
            target.sendPacket(sump);
        }
    }
View Full Code Here

        }
        else if (command.startsWith("SevenSigns"))
        {
            SystemMessage sm;
            InventoryUpdate iu;
            StatusUpdate su;
            String path;
            int cabal = SevenSigns.CABAL_NULL;
            int stoneType = 0;
            L2ItemInstance ancientAdena = player.getInventory().getItemByItemId(
                                                                                SevenSigns.ANCIENT_ADENA_ID);
            int ancientAdenaAmount = ancientAdena == null ? 0 : ancientAdena.getCount();
            int val = Integer.parseInt(command.substring(11, 12).trim());

            if (command.length() > 12) // SevenSigns x[x] x [x..x]
                val = Integer.parseInt(command.substring(11, 13).trim());

            if (command.length() > 13)
            {
                try
                {
                    cabal = Integer.parseInt(command.substring(14, 15).trim());
                }
                catch (Exception e)
                {
                    try
                    {
                        cabal = Integer.parseInt(command.substring(13, 14).trim());
                    }
                    catch (Exception e2)
                    {
                      try
                      {
                        StringTokenizer st = new StringTokenizer(command.trim());
                        st.nextToken();
                        cabal = Integer.parseInt(st.nextToken());
                      }
                      catch (Exception e3)
                      {
                        _log.warning("Failed to retrieve cabal from bypass command. NpcId: " + getNpcId() + "; Command: " + command);
                      }
                    }
                }
            }

            switch (val)
            {
                case 2: // Purchase Record of the Seven Signs
                    if (!player.getInventory().validateCapacity(1))
                    {
                        player.sendPacket(new SystemMessage(SystemMessageId.SLOTS_FULL));
                        break;
                    }

                    L2ItemInstance adenaItem = player.getInventory().getAdenaInstance();
                    if (!player.reduceAdena("SevenSigns", SevenSigns.RECORD_SEVEN_SIGNS_COST, this, true))
                    {
                        player.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
                        break;
                    }
                    L2ItemInstance recordSevenSigns = player.getInventory().addItem(
                                                                                    "SevenSigns",
                                                                                    SevenSigns.RECORD_SEVEN_SIGNS_ID,
                                                                                    1, player, this);

                    // Send inventory update packet
                    iu = new InventoryUpdate();
                    iu.addNewItem(recordSevenSigns);
                    iu.addItem(adenaItem);
                    sendPacket(iu);

                    // Update current load as well
                    su = new StatusUpdate(player.getObjectId());
                    su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
                    sendPacket(su);

                    sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
                    sm.addItemName(SevenSigns.RECORD_SEVEN_SIGNS_ID);
                    player.sendPacket(sm);
                    break;
                case 3: // Join Cabal Intro 1
                case 8: // Festival of Darkness Intro - SevenSigns x [0]1
                case 10: // Teleport Locations List
                    showChatWindow(player, val, SevenSigns.getCabalShortName(cabal), false);
                    break;
                case 4: // Join a Cabal - SevenSigns 4 [0]1 x
                    int newSeal = Integer.parseInt(command.substring(15));
                    int oldCabal = SevenSigns.getInstance().getPlayerCabal(player);

                    if (oldCabal != SevenSigns.CABAL_NULL)
                    {
                        player.sendMessage("You are already a member of the "
                            + SevenSigns.getCabalName(cabal) + ".");
                        return;
                    }

                    if (player.getClassId().level() == 0)
                    {
                        player.sendMessage("You must have already completed your first class transfer.");
                        break;
                    }
                    else if (player.getClassId().level() >= 2)
                    {
                        if (Config.ALT_GAME_REQUIRE_CASTLE_DAWN)
                        {
                            if (getPlayerAllyHasCastle(player))
                            {
                                if (cabal == SevenSigns.CABAL_DUSK)
                                {
                                    player.sendMessage("You must not be a member of a castle-owning clan to join the Revolutionaries of Dusk.");
                                    return;
                                }
                            }
                            /*if (!getPlayerAllyHasCastle(player))
                            {
                              if (cabal == SevenSigns.CABAL_DAWN)
                              {
                                player.sendMessage("You must be a member of a castle-owning clan to join the Lords Of Dawn.");
                                return;
                              }
                            }
*/
                            else
                            {
                                /*
                                 * If the player is trying to join the Lords of Dawn, check if they are
                                 * carrying a Lord's certificate.
                                 *
                                 * If not then try to take the required amount of adena instead.
                                 */
                                if (cabal == SevenSigns.CABAL_DAWN)
                                {
                                    boolean allowJoinDawn = false;

                                    if (player.destroyItemByItemId(
                                                                   "SevenSigns",
                                                                   SevenSigns.CERTIFICATE_OF_APPROVAL_ID,
                                                                   1, this, false))
                                    {
                                        sm = new SystemMessage(SystemMessageId.DISSAPEARED_ITEM);
                                        sm.addNumber(1);
                                        sm.addItemName(SevenSigns.CERTIFICATE_OF_APPROVAL_ID);
                                        player.sendPacket(sm);
                                        allowJoinDawn = true;
                                    }
                                    else if (player.reduceAdena("SevenSigns",
                                                                SevenSigns.ADENA_JOIN_DAWN_COST, this,
                                                                false))
                                    {
                                        sm = new SystemMessage(SystemMessageId.DISSAPEARED_ADENA);
                                        sm.addNumber(SevenSigns.ADENA_JOIN_DAWN_COST);
                                        player.sendPacket(sm);
                                        allowJoinDawn = true;
                                    }

                                    if (!allowJoinDawn)
                                    {
                                        player.sendMessage("You must be a member of a castle-owning clan, have a Certificate of Lord's Approval, or pay 50000 adena to join the Lords of Dawn.");
                                        return;
                                    }
                                }
                            }
                        }
                    }

                    SevenSigns.getInstance().setPlayerInfo(player, cabal, newSeal);

                    if (cabal == SevenSigns.CABAL_DAWN) player.sendPacket(new SystemMessage(
                                                                                            SystemMessageId.SEVENSIGNS_PARTECIPATION_DAWN)); // Joined Dawn
                    else player.sendPacket(new SystemMessage(SystemMessageId.SEVENSIGNS_PARTECIPATION_DUSK)); // Joined Dusk

                    // Show a confirmation message to the user, indicating which seal they chose.
                    switch (newSeal)
                    {
                        case SevenSigns.SEAL_AVARICE:
                            player.sendPacket(new SystemMessage(SystemMessageId.FIGHT_FOR_AVARICE));
                            break;
                        case SevenSigns.SEAL_GNOSIS:
                            player.sendPacket(new SystemMessage(SystemMessageId.FIGHT_FOR_GNOSIS));
                            break;
                        case SevenSigns.SEAL_STRIFE:
                            player.sendPacket(new SystemMessage(SystemMessageId.FIGHT_FOR_STRIFE));
                            break;
                    }

                    showChatWindow(player, 4, SevenSigns.getCabalShortName(cabal), false);
                    break;
                case 6: // Contribute Seal Stones - SevenSigns 6 x
                    stoneType = Integer.parseInt(command.substring(13));
                    L2ItemInstance redStones = player.getInventory().getItemByItemId(
                                                                                     SevenSigns.SEAL_STONE_RED_ID);
                    int redStoneCount = redStones == null ? 0 : redStones.getCount();
                    L2ItemInstance greenStones = player.getInventory().getItemByItemId(
                                                                                       SevenSigns.SEAL_STONE_GREEN_ID);
                    int greenStoneCount = greenStones == null ? 0 : greenStones.getCount();
                    L2ItemInstance blueStones = player.getInventory().getItemByItemId(
                                                                                      SevenSigns.SEAL_STONE_BLUE_ID);
                    int blueStoneCount = blueStones == null ? 0 : blueStones.getCount();
                    int contribScore = SevenSigns.getInstance().getPlayerContribScore(player);
                    boolean stonesFound = false;

                    if (contribScore == Config.ALT_MAXIMUM_PLAYER_CONTRIB)
                    {
                        player.sendPacket(new SystemMessage(SystemMessageId.CONTRIB_SCORE_EXCEEDED));
                        break;
                  }
          int redContribCount = 0;
          int greenContribCount = 0;
          int blueContribCount = 0;
 
          switch (stoneType)
          {
              case 1:
                  blueContribCount = (Config.ALT_MAXIMUM_PLAYER_CONTRIB - contribScore)
                      / SevenSigns.BLUE_CONTRIB_POINTS;
                  if (blueContribCount > blueStoneCount)
                      blueContribCount = blueStoneCount;
                  break;
              case 2:
                  greenContribCount = (Config.ALT_MAXIMUM_PLAYER_CONTRIB - contribScore)
                      / SevenSigns.GREEN_CONTRIB_POINTS;
                  if (greenContribCount > greenStoneCount)
                      greenContribCount = greenStoneCount;
                  break;
              case 3:
                  redContribCount = (Config.ALT_MAXIMUM_PLAYER_CONTRIB - contribScore)
                      / SevenSigns.RED_CONTRIB_POINTS;
                  if (redContribCount > redStoneCount) redContribCount = redStoneCount;
                  break;
              case 4:
                  int tempContribScore = contribScore;
                  redContribCount = (Config.ALT_MAXIMUM_PLAYER_CONTRIB - tempContribScore)
                      / SevenSigns.RED_CONTRIB_POINTS;
                  if (redContribCount > redStoneCount) redContribCount = redStoneCount;
                  tempContribScore += redContribCount * SevenSigns.RED_CONTRIB_POINTS;
                  greenContribCount = (Config.ALT_MAXIMUM_PLAYER_CONTRIB - tempContribScore)
                      / SevenSigns.GREEN_CONTRIB_POINTS;
                  if (greenContribCount > greenStoneCount)
                      greenContribCount = greenStoneCount;
                  tempContribScore += greenContribCount * SevenSigns.GREEN_CONTRIB_POINTS;
                  blueContribCount = (Config.ALT_MAXIMUM_PLAYER_CONTRIB - tempContribScore)
                      / SevenSigns.BLUE_CONTRIB_POINTS;
                  if (blueContribCount > blueStoneCount)
                      blueContribCount = blueStoneCount;
                  break;
          }
          if (redContribCount > 0)
          {
              if (player.destroyItemByItemId("SevenSigns", SevenSigns.SEAL_STONE_RED_ID,
                                             redContribCount, this, false))
                  stonesFound = true;
          }
          if (greenContribCount > 0)
          {
              if (player.destroyItemByItemId("SevenSigns", SevenSigns.SEAL_STONE_GREEN_ID,
                                             greenContribCount, this, false))
                  stonesFound = true;
          }
          if (blueContribCount > 0)
          {
              if (player.destroyItemByItemId("SevenSigns", SevenSigns.SEAL_STONE_BLUE_ID,
                                             blueContribCount, this, false))
                  stonesFound = true;
          }
 
          if (!stonesFound)
          {
              player.sendMessage("You do not have any seal stones of that type.");
              break;
          }
         
          contribScore = SevenSigns.getInstance().addPlayerStoneContrib(
                                                                             player,
                                                                             blueContribCount,
                                                                             greenContribCount,
                                                                             redContribCount);
 
          sm = new SystemMessage(SystemMessageId.CONTRIB_SCORE_INCREASED);
          sm.addNumber(contribScore);
          player.sendPacket(sm);
 
          showChatWindow(player, 6, null, false);
                    break;
                case 7: // Exchange Ancient Adena for Adena - SevenSigns 7 xxxxxxx
                    int ancientAdenaConvert = 0;

                    try
                    {
                        ancientAdenaConvert = Integer.parseInt(command.substring(13).trim());
                    }
                    catch (NumberFormatException e)
                    {
                        player.sendMessage("You must enter an integer amount.");
                        break;
                    }
                    catch (StringIndexOutOfBoundsException e)
                    {
                        player.sendMessage("You must enter an amount.");
                        break;
                    }

                    if (ancientAdenaAmount < ancientAdenaConvert || ancientAdenaConvert < 1)
                    {
                        player.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
                        break;
                    }

                    player.reduceAncientAdena("SevenSigns", ancientAdenaConvert, this, true);
                    player.addAdena("SevenSigns", ancientAdenaConvert, this, true);

                    iu = new InventoryUpdate();
                    iu.addModifiedItem(player.getInventory().getAncientAdenaInstance());
                    iu.addModifiedItem(player.getInventory().getAdenaInstance());
                    player.sendPacket(iu);
                    break;
                case 9: // Receive Contribution Rewards
                    int playerCabal = SevenSigns.getInstance().getPlayerCabal(player);
                    int winningCabal = SevenSigns.getInstance().getCabalHighestScore();

                    if (SevenSigns.getInstance().isSealValidationPeriod() && playerCabal == winningCabal)
                    {
                        int ancientAdenaReward = SevenSigns.getInstance().getAncientAdenaReward(player,
                                                                                                true);

                        if (ancientAdenaReward < 3)
                        {
                            showChatWindow(player, 9, "b", false);
                            break;
                        }

                        player.addAncientAdena("SevenSigns", ancientAdenaReward, this, true);

                        // Send inventory update packet
                        iu = new InventoryUpdate();
                        iu.addModifiedItem(player.getInventory().getAncientAdenaInstance());
                        sendPacket(iu);

                        // Update current load as well
                        su = new StatusUpdate(player.getObjectId());
                        su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
                        sendPacket(su);

                        showChatWindow(player, 9, "a", false);
                    }
                    break;
                case 11: // Teleport to Hunting Grounds
                    try
                    {
                        String portInfo = command.substring(14).trim();

                        StringTokenizer st = new StringTokenizer(portInfo);
                        int x = Integer.parseInt(st.nextToken());
                        int y = Integer.parseInt(st.nextToken());
                        int z = Integer.parseInt(st.nextToken());
                        int ancientAdenaCost = Integer.parseInt(st.nextToken());

                        if (ancientAdenaCost > 0)
                        {
                            if (!player.reduceAncientAdena("SevenSigns", ancientAdenaCost, this, true))
                                break;
                        }

                        player.teleToLocation(x, y, z, true);
                    }
                    catch (Exception e)
                    {
                        _log.warning("SevenSigns: Error occurred while teleporting player: " + e);
                    }
                    break;
                case 17: // Exchange Seal Stones for Ancient Adena (Type Choice) - SevenSigns 17 x
                    stoneType = Integer.parseInt(command.substring(14));
                    int stoneId = 0;
                    int stoneCount = 0;
                    int stoneValue = 0;
                    String stoneColor = null;
                    String content;

                    switch (stoneType)
                    {
                        case 1:
                            stoneColor = "blue";
                            stoneId = SevenSigns.SEAL_STONE_BLUE_ID;
                            stoneValue = SevenSigns.SEAL_STONE_BLUE_VALUE;
                            break;
                        case 2:
                            stoneColor = "green";
                            stoneId = SevenSigns.SEAL_STONE_GREEN_ID;
                            stoneValue = SevenSigns.SEAL_STONE_GREEN_VALUE;
                            break;
                        case 3:
                            stoneColor = "red";
                            stoneId = SevenSigns.SEAL_STONE_RED_ID;
                            stoneValue = SevenSigns.SEAL_STONE_RED_VALUE;
                            break;
                    }

                    L2ItemInstance stoneInstance = player.getInventory().getItemByItemId(stoneId);

                    if (stoneInstance != null) stoneCount = stoneInstance.getCount();

                    path = SevenSigns.SEVEN_SIGNS_HTML_PATH + "signs_17.htm";
                    content = HtmCache.getInstance().getHtm(path);

                    if (content != null)
                    {
                        content = content.replaceAll("%stoneColor%", stoneColor);
                        content = content.replaceAll("%stoneValue%", String.valueOf(stoneValue));
                        content = content.replaceAll("%stoneCount%", String.valueOf(stoneCount));
                        content = content.replaceAll("%stoneItemId%", String.valueOf(stoneId));
                        content = content.replaceAll("%objectId%", String.valueOf(getObjectId()));

                        NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
                        html.setHtml(content);
                        player.sendPacket(html);
                    }
                    else
                    {
                        _log.warning("Problem with HTML text " + SevenSigns.SEVEN_SIGNS_HTML_PATH
                            + "signs_17.htm: " + path);
                    }
                    break;
                case 18: // Exchange Seal Stones for Ancient Adena - SevenSigns 18 xxxx xxxxxx
                    int convertStoneId = Integer.parseInt(command.substring(14, 18));
                    int convertCount = 0;

                    try
                    {
                        convertCount = Integer.parseInt(command.substring(19).trim());
                    }
                    catch (Exception NumberFormatException)
                    {
                        player.sendMessage("You must enter an integer amount.");
                        break;
                    }

                    L2ItemInstance convertItem = player.getInventory().getItemByItemId(convertStoneId);

                    if (convertItem == null)
                    {
                        player.sendMessage("You do not have any seal stones of that type.");
                        break;
                    }

                    int totalCount = convertItem.getCount();
                    int ancientAdenaReward = 0;

                    if (convertCount <= totalCount && convertCount > 0)
                    {
                        switch (convertStoneId)
                        {
                            case SevenSigns.SEAL_STONE_BLUE_ID:
                                ancientAdenaReward = SevenSigns.calcAncientAdenaReward(convertCount, 0,
                                                                                       0);
                                break;
                            case SevenSigns.SEAL_STONE_GREEN_ID:
                                ancientAdenaReward = SevenSigns.calcAncientAdenaReward(0, convertCount,
                                                                                       0);
                                break;
                            case SevenSigns.SEAL_STONE_RED_ID:
                                ancientAdenaReward = SevenSigns.calcAncientAdenaReward(0, 0,
                                                                                       convertCount);
                                break;
                        }

                        if (player.destroyItemByItemId("SevenSigns", convertStoneId, convertCount, this,
                                                       true))
                        {
                            player.addAncientAdena("SevenSigns", ancientAdenaReward, this, true);

                            // Send inventory update packet
                            iu = new InventoryUpdate();
                            iu.addModifiedItem(player.getInventory().getAncientAdenaInstance());
                            iu.addModifiedItem(convertItem);
                            sendPacket(iu);

                            // Update current load as well
                            su = new StatusUpdate(player.getObjectId());
                            su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
                            sendPacket(su);
                        }
                    }
                    else
                    {
View Full Code Here

      // Send a Server->Client packet MyTargetSelected to the L2PcInstance player
      MyTargetSelected my = new MyTargetSelected(getObjectId(), player.getLevel() - getLevel());
      player.sendPacket(my);

      // Send a Server->Client packet StatusUpdate of the L2NpcInstance to the L2PcInstance to update its HP bar
      StatusUpdate su = new StatusUpdate(getObjectId());
      su.addAttribute(StatusUpdate.CUR_HP, (int)getStatus().getCurrentHp() );
      su.addAttribute(StatusUpdate.MAX_HP, getMaxHp() );
      player.sendPacket(su);

      // Send a Server->Client packet ValidateLocation to correct the L2NpcInstance position and heading on the client
      player.sendPacket(new ValidateLocation(this));
    }
View Full Code Here

        }

        playerInstance.sendPacket(systemMessage);
      }

      StatusUpdate statusUpdate = new StatusUpdate(playerInstance.getObjectId());

      statusUpdate.addAttribute(StatusUpdate.CUR_LOAD, playerInstance.getCurrentLoad());
      playerInstance.sendPacket(statusUpdate);

      NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0);

      npcHtmlMessage.setHtml("<html><head><title>TvT Event</title></head><body>Your team won the event. Look in your inventory, there should be your reward.</body></html>");
View Full Code Here

    }

    // Send update packets
    player.sendPacket(playerIU);

    StatusUpdate su = new StatusUpdate(player.getObjectId());
    su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
    player.sendPacket(su);
  }
View Full Code Here

    player.setPkKills(pkkillsval);

    // Save the changed parameters to the database.
    player.store();

    StatusUpdate su = new StatusUpdate(player.getObjectId());
    su.addAttribute(StatusUpdate.CUR_HP, hpval);
    su.addAttribute(StatusUpdate.MAX_HP, player.getMaxHp());
    su.addAttribute(StatusUpdate.CUR_MP, mpval);
    su.addAttribute(StatusUpdate.MAX_MP, player.getMaxMp());
    su.addAttribute(StatusUpdate.CUR_CP, cpval);
    su.addAttribute(StatusUpdate.MAX_CP, player.getMaxCp());
    player.sendPacket(su);

    //Admin information
    player.sendMessage("Changed stats of " + player.getName() + "." +
        "  HP: " + hpval + "  MP: " + mpval + "  CP: " + cpval +
View Full Code Here

          // send update
          InventoryUpdate iu = new InventoryUpdate();
          iu.addRemovedItem(this);
          player.sendPacket(iu);

          StatusUpdate su = new StatusUpdate(player.getObjectId());
          su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
          player.sendPacket(su);

        }
        else
        {
View Full Code Here

          if (Config.DEBUG)
            _log.fine("Learned skill " + _skillId + " for " + _requiredSp + " SP.");

          player.getStat().removeExpAndSp(_requiredExp, _requiredSp);

          StatusUpdate su = new StatusUpdate(player.getObjectId());
          su.addAttribute(StatusUpdate.SP, player.getSp());
          player.sendPacket(su);

            SystemMessage ep = new SystemMessage(SystemMessageId.EXP_DECREASED_BY_S1);
            ep.addNumber(_requiredExp);
            sendPacket(ep);
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            MyTargetSelected my = new MyTargetSelected(getObjectId(), player.getLevel() - getLevel());
            player.sendPacket(my);

            if (isAutoAttackable(player))
            {
                StatusUpdate su = new StatusUpdate(getObjectId());
                su.addAttribute(StatusUpdate.CUR_HP, (int) getCurrentHp());
                su.addAttribute(StatusUpdate.MAX_HP, getMaxHp());
                player.sendPacket(su);
            }

            NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
            TextBuilder html1 = new TextBuilder("<html><body><table border=0>");
View Full Code Here

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Related Classes of net.sf.l2j.gameserver.serverpackets.StatusUpdate

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