Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.ExStorageMaxCount


        // apply augmentation boni for equipped items
        for (L2ItemInstance temp : activeChar.getInventory().getAugmentedItems())
          if (temp != null && temp.isEquipped()) temp.getAugmentation().applyBoni(activeChar);

        //Expand Skill
        ExStorageMaxCount esmc = new ExStorageMaxCount(activeChar);
        activeChar.sendPacket(esmc);

        activeChar.getMacroses().sendUpdate();

        sendPacket(new UserInfo(activeChar));
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    else
      trainer.showSkillList(player, player.getSkillLearningClassId());

    if (_id >= 1368 && _id <= 1372) // if skill is expand sendpacket :)
    {
      ExStorageMaxCount esmc = new ExStorageMaxCount(player);
      player.sendPacket(esmc);
    }
  }
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