Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.ExDuelStart


        temp.broadcastUserInfo();
      }

      // Send duel Start packets
      ExDuelReady ready = new ExDuelReady(1);
      ExDuelStart start = new ExDuelStart(1);

      broadcastToTeam1(ready);
      broadcastToTeam2(ready);
      broadcastToTeam1(start);
      broadcastToTeam2(start);
    }
    else
    {
      // set isInDuel() state
      _playerA.setIsInDuel(_duelId);
      _playerA.setTeam(1);
      _playerB.setIsInDuel(_duelId);
      _playerB.setTeam(2);

      // Send duel Start packets
      ExDuelReady ready = new ExDuelReady(0);
      ExDuelStart start = new ExDuelStart(0);

      broadcastToTeam1(ready);
      broadcastToTeam2(ready);
      broadcastToTeam1(start);
      broadcastToTeam2(start);
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