Package net.sf.l2j.gameserver.model

Examples of net.sf.l2j.gameserver.model.ItemInfo


    {
      showDebug();
    }
  }

  public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); }
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      showDebug();
    }
  }

  public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 1)); }
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    }
  }

  public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 1)); }
  public void addModifiedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 2)); }
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  }

  public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 1)); }
  public void addModifiedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 2)); }
  public void addRemovedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 3)); }
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  public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 1)); }
  public void addModifiedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 2)); }
  public void addRemovedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 3)); }
  public void addItems(List<L2ItemInstance> items) { if (items != null) for (L2ItemInstance item : items) if (item != null) _items.add(new ItemInfo(item)); }
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  public PetInventoryUpdate()
  {
    this(new FastList<ItemInfo>());
  }

  public void addItem(L2ItemInstance item) { _items.add(new ItemInfo(item)); }
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  {
    this(new FastList<ItemInfo>());
  }

  public void addItem(L2ItemInstance item) { _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 1)); }
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    this(new FastList<ItemInfo>());
  }

  public void addItem(L2ItemInstance item) { _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 1)); }
  public void addModifiedItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 2)); }
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  }

  public void addItem(L2ItemInstance item) { _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 1)); }
  public void addModifiedItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 2)); }
  public void addRemovedItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 3)); }
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  public void addItem(L2ItemInstance item) { _items.add(new ItemInfo(item)); }
  public void addNewItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 1)); }
  public void addModifiedItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 2)); }
  public void addRemovedItem(L2ItemInstance item) { _items.add(new ItemInfo(item, 3)); }
  public void addItems(List<L2ItemInstance> items) { for (L2ItemInstance item : items) _items.add(new ItemInfo(item)); }
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