Package net.sf.l2j.gameserver.ai

Examples of net.sf.l2j.gameserver.ai.CtrlIntention


            {
                if (festivalMob.isDead())
                    continue;

                // Only move monsters that are idle or doing their usual functions.
                CtrlIntention currIntention = festivalMob.getAI().getIntention();

                if (currIntention != CtrlIntention.AI_INTENTION_IDLE && currIntention != CtrlIntention.AI_INTENTION_ACTIVE)
                    continue;

                int x = _startLocation._x;
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