Package net.minecraft.world.biome.BiomeGenBase

Examples of net.minecraft.world.biome.BiomeGenBase.Height


       
        setColor(255);
        setBiomeName("Marsh");
        temperature = BiomeGenBase.swampland.temperature;
        rainfall = BiomeGenBase.swampland.rainfall;
        this.setHeight(new Height(-0.2F, 0.2F));
    }
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        setColor(0x305A85);
        setBiomeName("Tundra");
        temperature = 0.0F;
        rainfall = 0.0F;
        this.setHeight(new Height(0.1F, 0.1F));
    }
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        setColor(0x0BD626);
        setBiomeName("Rainforest");
        temperature = 1.1F;
        rainfall = 1.4F;
        this.setHeight(new Height(0.85F, 0.45F));
    }
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        setColor(0x9E7C41);
        setBiomeName("Wasteland");
        temperature = BiomeGenBase.desert.temperature;
        rainfall = BiomeGenBase.desert.rainfall;
        this.setHeight(new Height(0.1F, 0.0F));
        waterColorMultiplier = 0xF08000;
       
        spawnableCreatureList.clear();
       
        setDisableRain();
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        setColor(0x5BA68D);
        setBiomeName("Snow Forest");
        temperature = BiomeGenBase.taigaHills.temperature;
        rainfall = BiomeGenBase.taigaHills.rainfall;
        this.setHeight(new Height(0.3F, 0.2F));
        setEnableSnow();
       
        spawnableCreatureList.add(new SpawnListEntry(net.minecraft.entity.passive.EntityWolf.class, 5, 4, 4));
    }
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        setColor(0xB6659);
        setBiomeName("Mountain Taiga");
        temperature = 0.0F;
        rainfall = BiomeGenBase.taigaHills.rainfall;
        this.setHeight(new Height(0.75F, 0.45F));
       
        spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
    }
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        setColor(0x4AC758);
        setBiomeName("Lush Redwoods");
        temperature = 1.1F;
        rainfall = 1.4F;
        this.setHeight(new Height(1.2F, 0.3F));
    }
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        setColor(0xFA9418);
        setBiomeName("Mountainous Desert");
        temperature = BiomeGenBase.desertHills.temperature;
        rainfall = BiomeGenBase.desertHills.rainfall;
        this.setHeight(new Height(0.9F, 0.5F));
        topBlock = Blocks.sand;
        fillerBlock = Blocks.sand;
        spawnableCreatureList.clear();
        setDisableRain();
    }
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        setColor(0x469C7E);
        setBiomeName("Pine Forest");
        temperature = BiomeGenBase.forest.temperature;
        rainfall = BiomeGenBase.forest.rainfall;
        this.setHeight(new Height(0.2F, 0.1F));
       
        spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
    }
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        setColor(0xBFA243);
        setBiomeName("Savanna");
        temperature = BiomeGenBase.desert.temperature;
        rainfall = BiomeGenBase.desert.rainfall;
        this.setHeight(new Height(0.1F, 0.05F));
       
        spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 3, 2, 4));
    }
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