Package net.md_5.bungee.api.connection

Examples of net.md_5.bungee.api.connection.Server


            String uuid = DefinedPacket.readString( packet );
            String username = DefinedPacket.readString( packet );
            int props = DefinedPacket.readVarInt( packet );
            if ( props == 0 )
            {
                UserConnection player = (UserConnection) BungeeCord.getInstance().getPlayer( username );
                if ( player != null )
                {
                    LoginResult profile = player.getPendingConnection().getLoginProfile();
                    if ( profile != null && profile.getProperties() != null
                            && profile.getProperties().length >= 1 )
                    {
                        ByteBuf rest = packet.slice().copy();
                        packet.readerIndex( readerIndex );
                        packet.writerIndex( readerIndex + packetIdLength + idLength );
                        DefinedPacket.writeString( player.getUniqueId().toString(), packet );
                        DefinedPacket.writeString( username, packet );
                        DefinedPacket.writeVarInt( profile.getProperties().length, packet );
                        for ( LoginResult.Property property : profile.getProperties() )
                        {
                            DefinedPacket.writeString( property.getName(), packet );
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                c = message.charAt( i );
                if ( c >= 'A' && c <= 'Z' )
                {
                    c += 32;
                }
                ChatColor format = ChatColor.getByChar( c );
                if ( format == null )
                {
                    continue;
                }
                if ( builder.length() > 0 )
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    }

    @Override
    public void handle(LegacyPing ping) throws Exception
    {
        ServerPing legacy = new ServerPing( new ServerPing.Protocol( bungee.getName() + " " + bungee.getGameVersion(), bungee.getProtocolVersion() ),
                new ServerPing.Players( listener.getMaxPlayers(), bungee.getOnlineCount(), null ), listener.getMotd(), (Favicon) null );

        Callback<ProxyPingEvent> callback = new Callback<ProxyPingEvent>()
        {
            @Override
            public void done(ProxyPingEvent result, Throwable error)
            {
                if ( ch.isClosed() )
                {
                    return;
                }

                ServerPing ping = result.getResponse();

                String kickMessage = ChatColor.DARK_BLUE
                        + "\00" + 127
                        + "\00" + ping.getVersion().getName()
                        + "\00" + ping.getDescription()
                        + "\00" + ping.getPlayers().getOnline()
                        + "\00" + ping.getPlayers().getMax();

                ch.getHandle().writeAndFlush( kickMessage );
                ch.close();
            }
        };
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            @Override
            public void done(ServerPing result, Throwable error)
            {
                if ( error != null )
                {
                    result = new ServerPing();
                    result.setDescription( bungee.getTranslation( "ping_cannot_connect" ) );
                    bungee.getLogger().log( Level.WARNING, "Error pinging remote server", error );
                }

                Callback<ProxyPingEvent> callback = new Callback<ProxyPingEvent>()
                {
                    @Override
                    public void done(ProxyPingEvent pingResult, Throwable error)
                    {
                        BungeeCord.getInstance().getConnectionThrottle().unthrottle( getAddress().getAddress() );
                        Gson gson = handshake.getProtocolVersion() == ProtocolConstants.MINECRAFT_1_7_2 ? BungeeCord.getInstance().gsonLegacy : BungeeCord.getInstance().gson;
                        unsafe.sendPacket( new StatusResponse( gson.toJson( pingResult.getResponse() ) ) );
                    }
                };

                bungee.getPluginManager().callEvent( new ProxyPingEvent( InitialHandler.this, result, callback ) );
            }
        };

        if ( forced != null && listener.isPingPassthrough() )
        {
            ( (BungeeServerInfo) forced ).ping( pingBack, handshake.getProtocolVersion() );
        } else
        {
            int protocol = ( Protocol.supportedVersions.contains( handshake.getProtocolVersion() ) ) ? handshake.getProtocolVersion() : bungee.getProtocolVersion();
            pingBack.done( new ServerPing(
                    new ServerPing.Protocol( bungee.getName() + " " + bungee.getGameVersion(), protocol ),
                    new ServerPing.Players( listener.getMaxPlayers(), bungee.getOnlineCount(), null ),
                    motd, BungeeCord.getInstance().config.getFaviconObject() ),
                    null );
        }
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                    int count = server.getPlayers().size();
                    serverTextComponent.setHoverEvent( new HoverEvent( HoverEvent.Action.SHOW_TEXT,
                            new ComponentBuilder( count + ( count == 1 ? " player" : " players" ) + "\n" )
                            .append( "Click to connect to the server" ).italic( true )
                            .create() ) );
                    serverTextComponent.setClickEvent( new ClickEvent( ClickEvent.Action.RUN_COMMAND, "/server " + server.getName() ) );
                    serverList.addExtra( serverTextComponent );
                    first = false;
                }
            }
            player.sendMessage( serverList );
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        //Events
        if ( object.has( "clickEvent" ) )
        {
            JsonObject event = object.getAsJsonObject( "clickEvent" );
            component.setClickEvent( new ClickEvent(
                    ClickEvent.Action.valueOf( event.get( "action" ).getAsString().toUpperCase() ),
                    event.get( "value" ).getAsString() ) );
        }
        if ( object.has( "hoverEvent" ) )
        {
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                if ( server.canAccess( player ) )
                {
                    TextComponent serverTextComponent = new TextComponent( first ? server.getName() : ", " + server.getName() );
                    int count = server.getPlayers().size();
                    serverTextComponent.setHoverEvent( new HoverEvent( HoverEvent.Action.SHOW_TEXT,
                            new ComponentBuilder( count + ( count == 1 ? " player" : " players" ) + "\n" )
                            .append( "Click to connect to the server" ).italic( true )
                            .create() ) );
                    serverTextComponent.setClickEvent( new ClickEvent( ClickEvent.Action.RUN_COMMAND, "/server " + server.getName() ) );
                    serverList.addExtra( serverTextComponent );
                    first = false;
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                    error = error.getCause();
                }
                if ( sender instanceof ProxiedPlayer )
                {
                    sender.sendMessage(
                            new ComponentBuilder( "An error occurred while parsing your message. (Hover for details)" ).
                            color( ChatColor.RED ).underlined( true ).
                            event( new HoverEvent( HoverEvent.Action.SHOW_TEXT, new ComponentBuilder( error.getMessage() ).color( ChatColor.RED ).create() ) ).
                            create() );
                } else
                {
                    sender.sendMessage( new ComponentBuilder( "An error occurred while parsing your message: " ).color( ChatColor.RED ).append( error.getMessage() ).create() );
                }
            }
        }
    }
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            {
                if ( server.canAccess( player ) )
                {
                    TextComponent serverTextComponent = new TextComponent( first ? server.getName() : ", " + server.getName() );
                    int count = server.getPlayers().size();
                    serverTextComponent.setHoverEvent( new HoverEvent( HoverEvent.Action.SHOW_TEXT,
                            new ComponentBuilder( count + ( count == 1 ? " player" : " players" ) + "\n" )
                            .append( "Click to connect to the server" ).italic( true )
                            .create() ) );
                    serverTextComponent.setClickEvent( new ClickEvent( ClickEvent.Action.RUN_COMMAND, "/server " + server.getName() ) );
                    serverList.addExtra( serverTextComponent );
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                if ( sender instanceof ProxiedPlayer )
                {
                    sender.sendMessage(
                            new ComponentBuilder( "An error occurred while parsing your message. (Hover for details)" ).
                            color( ChatColor.RED ).underlined( true ).
                            event( new HoverEvent( HoverEvent.Action.SHOW_TEXT, new ComponentBuilder( error.getMessage() ).color( ChatColor.RED ).create() ) ).
                            create() );
                } else
                {
                    sender.sendMessage( new ComponentBuilder( "An error occurred while parsing your message: " ).color( ChatColor.RED ).append( error.getMessage() ).create() );
                }
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