Package net.cis.client.game.scenery.ctrl

Examples of net.cis.client.game.scenery.ctrl.SpatialUpdater


  }

  @Override
  public ControlledSpaceObject createControlledObject(SpaceObject dataObject, boolean loadNow) {
    ControlledSpaceObject cso = new ControlledSpaceObject(dataObject);
    cso.setGameThreadCallback(new SpatialUpdater(cso));
    if (loadNow)
      cso.loadSceneObject();

    return cso;
  }
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        so.setAngularVelocity(new Quaternion());

        Node fighter = new Node(name);
        ControlledSpaceObject cso = new ControlledSpaceObject(so, fighter);
        cso.setDebugDisplay(name);
        cso.setGameThreadCallback(new SpatialUpdater(cso));

        Geometry gSphere = new Geometry("Sphere", new Sphere(10,10,0.25f));
        Geometry gDirection =  new Geometry("Direction-Line", new Line(new Vector3f(0,0,0), new Vector3f(0,0,2)));
       
        gSphere.setMaterial(main);
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