Package mekanism.common.inventory.slot

Examples of mekanism.common.inventory.slot.SlotStorageTank


  public ContainerChemicalWasher(InventoryPlayer inventory, TileEntityChemicalWasher tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new Slot(tentity, 0, 180, 71));
    addSlotToContainer(new SlotOutput(tentity, 1, 180, 102));
    addSlotToContainer(new SlotStorageTank(tentity, 2, 155, 56));
    addSlotToContainer(new SlotDischarge(tentity, 3, 155, 5));

    int slotY;

    for(slotY = 0; slotY < 3; slotY++)
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  public ContainerChemicalOxidizer(InventoryPlayer inventory, TileEntityChemicalOxidizer tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new Slot(tentity, 0, 26, 36));
    addSlotToContainer(new SlotDischarge(tentity, 1, 155, 5));
    addSlotToContainer(new SlotStorageTank(tentity, 2, 155, 25));
    addSlotToContainer(new SlotMachineUpgrade(tentity, 3, 180, 11));

    int slotX;

    for(slotX = 0; slotX < 3; slotX++)
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  private TileEntityChemicalCrystallizer tileEntity;

  public ContainerChemicalCrystallizer(InventoryPlayer inventory, TileEntityChemicalCrystallizer tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new SlotStorageTank(tentity, 0, 6, 65));
    addSlotToContainer(new SlotOutput(tentity, 1, 131, 57));
    addSlotToContainer(new SlotDischarge(tentity, 2, 155, 5));
    addSlotToContainer(new SlotMachineUpgrade(tentity, 3, 180, 11));

    int slotY;
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  private TileEntityChemicalDissolutionChamber tileEntity;

  public ContainerChemicalDissolutionChamber(InventoryPlayer inventory, TileEntityChemicalDissolutionChamber tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new SlotStorageTank(tentity, 0, 6, 65));
    addSlotToContainer(new Slot(tentity, 1, 26, 36));
    addSlotToContainer(new SlotStorageTank(tentity, 2, 155, 25));
    addSlotToContainer(new SlotDischarge(tentity, 3, 155, 5));
    addSlotToContainer(new SlotMachineUpgrade(tentity, 4, 180, 11));

    int slotY;
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  private TileEntityGasTank tileEntity;

  public ContainerGasTank(InventoryPlayer inventory, TileEntityGasTank tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new SlotStorageTank(tentity, 0, 8, 8));
    addSlotToContainer(new SlotStorageTank(tentity, 1, 8, 40));

    int slotX;

    for(slotX = 0; slotX < 3; slotX++)
    {
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  public ContainerElectrolyticSeparator(InventoryPlayer inventory, TileEntityElectrolyticSeparator tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new Slot(tentity, 0, 26, 35));
    addSlotToContainer(new SlotStorageTank(tentity, 1, 59, 52));
    addSlotToContainer(new SlotStorageTank(tentity, 2, 101, 52));
    addSlotToContainer(new SlotDischarge(tentity, 3, 143, 35));
    int slotX;

    for(slotX = 0; slotX < 3; ++slotX)
    {
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  private TileEntityChemicalInfuser tileEntity;

  public ContainerChemicalInfuser(InventoryPlayer inventory, TileEntityChemicalInfuser tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new SlotStorageTank(tentity, 0, 5, 56));
    addSlotToContainer(new SlotStorageTank(tentity, 1, 155, 56));
    addSlotToContainer(new SlotStorageTank(tentity, 2, 80, 65));
    addSlotToContainer(new SlotDischarge(tentity, 3, 155, 5));

    int slotX;

    for(slotX = 0; slotX < 3; slotX++)
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  private TileEntityRotaryCondensentrator tileEntity;

  public ContainerRotaryCondensentrator(InventoryPlayer inventory, TileEntityRotaryCondensentrator tentity)
  {
    tileEntity = tentity;
    addSlotToContainer(new SlotStorageTank(tentity, 0, 5, 25));
    addSlotToContainer(new SlotStorageTank(tentity, 1, 5, 56));
    addSlotToContainer(new Slot(tentity, 2, 155, 25));
    addSlotToContainer(new SlotOutput(tentity, 3, 155, 56));
    addSlotToContainer(new SlotDischarge(tentity, 4, 155, 5));

    int slotX;
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