Package mekanism.common.inventory.container

Examples of mekanism.common.inventory.container.ContainerDigitalMiner


      {
        container = new ContainerNull(playerMP, (TileEntityContainerBlock)obj.getTileEntity(world));
      }
      else if(guiType == 4)
      {
        container = new ContainerDigitalMiner(playerMP.inventory, (TileEntityDigitalMiner)obj.getTileEntity(world));
      }
      else if(guiType == 5)
      {
        container = new ContainerNull(playerMP, (TileEntityContainerBlock)obj.getTileEntity(world));
      }
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  public GuiButton stopButton;
  public GuiButton configButton;

  public GuiDigitalMiner(InventoryPlayer inventory, TileEntityDigitalMiner tentity)
  {
    super(new ContainerDigitalMiner(inventory, tentity));
    tileEntity = tentity;

    guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiDigitalMiner.png")));
    guiElements.add(new GuiUpgradeManagement(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiDigitalMiner.png")));
    guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiDigitalMiner.png"), 163, 23));
View Full Code Here

    switch(ID)
    {
      case 0:
        return new ContainerDictionary(player.inventory);
      case 2:
        return new ContainerDigitalMiner(player.inventory, (TileEntityDigitalMiner)tileEntity);
      case 3:
        return new ContainerElectricMachine(player.inventory, (TileEntityElectricMachine)tileEntity);
      case 4:
        return new ContainerAdvancedElectricMachine(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity);
      case 5:
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