Package megamek.common.event

Examples of megamek.common.event.GameReportEvent


                }
                game.addReports((Vector<Report>) c.getObject(0));
                roundReport = receiveReport(game.getReports(game
                        .getRoundCount()));
                if (c.getCommand() == Packet.COMMAND_SENDING_REPORTS_TACTICAL_GENIUS) {
                    game.processGameEvent(new GameReportEvent(this, null));
                }
                break;
            case Packet.COMMAND_SENDING_REPORTS_SPECIAL:
                game.processGameEvent(new GameReportEvent(this,
                        receiveReport((Vector) c.getObject(0))));
                break;
            case Packet.COMMAND_SENDING_REPORTS_ALL:
                Vector<Vector<Report>> allReports = (Vector<Vector<Report>>) c
                        .getObject(0);
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Related Classes of megamek.common.event.GameReportEvent

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