Package megamek.common.actions

Examples of megamek.common.actions.UnjamAction


                entity.setHullDown(false);
            }

            if (step.getType() == MovePath.STEP_UNJAM_RAC) {
                entity.setUnjammingRAC(true);
                game.addAction(new UnjamAction(entity.getId()));

                // for Aeros this will end movement prematurely
                // if we break
                if (!(entity instanceof Aero)) {
                    break;
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Related Classes of megamek.common.actions.UnjamAction

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