Package megamek.common.actions

Examples of megamek.common.actions.FlipArmsAction


        torsoTwist(null);

        clearAttacks();
        ce().setArmsFlipped(armsFlipped);
        attacks.addElement(new FlipArmsAction(cen, armsFlipped));
        updateTarget();
        refreshAll();
    }
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        torsoTwist(null);

        clearAttacks();
        ce().setArmsFlipped(armsFlipped);
        attacks.addElement(new FlipArmsAction(cen, armsFlipped));
        updateTarget();
        refreshAll();
    }
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        torsoTwist(null);

        clearAttacks();
        ce().setArmsFlipped(armsFlipped);
        attacks.addElement(new FlipArmsAction(cen, armsFlipped));
        updateTarget();
        refreshAll();
    }
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        torsoTwist(null);

        clearAttacks();
        ce().setArmsFlipped(armsFlipped);
        attacks.addElement(new FlipArmsAction(cen, armsFlipped));
        updateTarget();
        refreshAll();
    }
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            if ((ea instanceof TorsoTwistAction) && game.hasEntity(entityId)) {
                TorsoTwistAction tta = (TorsoTwistAction) ea;
                Entity entity = game.getEntity(entityId);
                entity.setSecondaryFacing(tta.getFacing());
            } else if ((ea instanceof FlipArmsAction) && game.hasEntity(entityId)) {
                FlipArmsAction faa = (FlipArmsAction) ea;
                Entity entity = game.getEntity(entityId);
                entity.setArmsFlipped(faa.getIsFlipped());
            } else if ((ea instanceof DodgeAction) && game.hasEntity(entityId)) {
                Entity entity = game.getEntity(entityId);
                entity.dodging = true;
                addAction = false;
            } else if (ea instanceof AttackAction) {
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                TorsoTwistAction tta = (TorsoTwistAction) ea;
                if (entity.canChangeSecondaryFacing()) {
                    entity.setSecondaryFacing(tta.getFacing());
                }
            } else if (ea instanceof FlipArmsAction) {
                FlipArmsAction faa = (FlipArmsAction) ea;
                entity.setArmsFlipped(faa.getIsFlipped());
            } else if (ea instanceof FindClubAction) {
                resolveFindClub(entity);
            } else if (ea instanceof UnjamAction) {
                resolveUnjam(entity);
            } else if (ea instanceof ClearMinefieldAction) {
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