Package me.daddychurchill.CityWorld.Support.Direction

Examples of me.daddychurchill.CityWorld.Support.Direction.StairWell


    boolean allowRounded = rounded &&
        insetWallWE == insetWallNS &&
        insetCeilingWE == insetCeilingNS &&
        neighborFloors.isRoundable();
   
    StairWell stairLocation = getStairWellLocation(allowRounded, neighborFloors);
    if (!needStairsUp)
      stairLocation = StairWell.NONE;
   
    // work on the basement stairs first
    for (int floor = 0; floor < depth; floor++) {
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Related Classes of me.daddychurchill.CityWorld.Support.Direction.StairWell

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