Package me.daddychurchill.CityWorld.Plats.Nature

Examples of me.daddychurchill.CityWorld.Plats.Nature.BunkerLot


    populateSpecial(generator, platmap, minHeightX, minHeight, minHeightZ, minState);
  }
 
  protected PlatLot createBuriedBuildingLot(WorldGenerator generator, PlatMap platmap, int x, int z, boolean firstOne) {
    if (generator.settings.includeBunkers)
      return new BunkerLot(platmap, x, z, firstOne);
    return null;
  }
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Related Classes of me.daddychurchill.CityWorld.Plats.Nature.BunkerLot

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