Package mage.abilities.keyword

Examples of mage.abilities.keyword.EquipAbility


  public BasiliskCollar(UUID ownerId) {
    super(ownerId, 122, "Basilisk Collar", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{1}");
    this.expansionSetCode = "WWK";
    this.subtype.add("Equipment");
    this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(DeathtouchAbility.getInstance())));
  }
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  public BehemothSledge(UUID ownerId) {
    super(ownerId, 65, "Behemoth Sledge", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}{G}{W}");
    this.expansionSetCode = "ARB";
    this.subtype.add("Equipment");
    this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
  }
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  public AdventuringGear(UUID ownerId) {
    super(ownerId, 195, "Adventuring Gear", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
    this.expansionSetCode = "ZEN";
    this.subtype.add("Equipment");
    this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
    this.addAbility(new AdventuringGearAbility());
  }
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    public BoneSaw(UUID ownerId) {
        super(ownerId, 135, "Bone Saw", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{0}");
        this.expansionSetCode = "CON";
        this.subtype.add("Equipment");
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
    }
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  public WhispersilkCloak(UUID ownerId) {
    super(ownerId, 345, "Whispersilk Cloak", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
    this.expansionSetCode = "10E";
    this.subtype.add("Equipment");
    this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(UnblockableAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ShroudAbility.getInstance())));
  }
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  public SwordOfVengeance(UUID ownerId) {
    super(ownerId, 216, "Sword of Vengeance", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
    this.expansionSetCode = "M11";
    this.subtype.add("Equipment");
    this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance())));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
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        this.expansionSetCode = "ZEN";
        this.subtype.add("Equipment");

        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(0, 2)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ReachAbility.getInstance(), AttachmentType.EQUIPMENT)));
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
    }
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    public BladeOfTheBloodchief ( UUID ownerId ) {
        super(ownerId, 196, "Blade of the Bloodchief", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{1}");
        this.expansionSetCode = "ZEN";
        this.getSubtype().add("Equipment");

        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
        this.addAbility(new BladeOfTheBloodChiefTriggeredAbility());
    }
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        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BlazingTorchDamageEffect(), new TapSourceCost());
        ability.addCost(new BlazingTorchCost());
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability, AttachmentType.EQUIPMENT)));
        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
    }
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        this.subtype.add("Equipment");

        // Equipped creature has nonbasic landwalk.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new NonbasicLandwalkAbility(), AttachmentType.EQUIPMENT)));
        // Equip {2}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
    }
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Related Classes of mage.abilities.keyword.EquipAbility

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