Package mage.abilities.keyword

Examples of mage.abilities.keyword.ConvokeAbility


        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(4);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(
                new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()))));
    }
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        this.color.setWhite(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // Flying
        this.addAbility(FlyingAbility.getInstance());
    }
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        this.expansionSetCode = "M15";

        this.color.setBlack(true);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // Name a nonland card. Search target player's graveyard, hand, and library for any number of card's with that name and exile them. Then that player shuffles his or her library.
        this.getSpellAbility().addEffect(new StainTheMindEffect());
        this.getSpellAbility().addTarget(new TargetPlayer());
    }
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        this.expansionSetCode = "M15";

        this.color.setWhite(true);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // You gain 8 life.
        this.getSpellAbility().addEffect(new GainLifeEffect(8));
    }
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        this.color.setWhite(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Duration.EndOfGame)));
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        this.expansionSetCode = "M15";

        this.color.setWhite(true);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.
        Effect effect = new ReturnFromGraveyardToBattlefieldTargetEffect();
        effect.setText("Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield");
        this.getSpellAbility().addEffect(effect);
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0,Integer.MAX_VALUE, filter));
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(3);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.
        Ability ability = new EntersBattlefieldTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance()), true);
        ability.addTarget(new TargetCreaturePermanent(filter));
        this.addAbility(ability);
    }
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        this.expansionSetCode = "M15";

        this.color.setGreen(true);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
        this.getSpellAbility().addEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(0,2,new FilterBasicLandCard()), true, true));
    }
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        this.expansionSetCode = "M15";

        this.color.setBlack(true);

        // Convoke
        this.addAbility(new ConvokeAbility());
       
        // Put target creature card from a graveyard onto the battlefield under your control.
        this.getSpellAbility().addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
    }
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        this.expansionSetCode = "M15";

        this.color.setWhite(true);

        // Convoke
        this.addAbility(new ConvokeAbility());
        // Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
        this.getSpellAbility().addEffect(new CreateTokenEffect(new SpiritWhiteToken("M15"), 3));
       
    }
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Related Classes of mage.abilities.keyword.ConvokeAbility

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