Package mage.abilities.keyword

Examples of mage.abilities.keyword.CascadeAbility


    this.expansionSetCode = "ARB";
    this.color.setBlack(true);
    this.color.setRed(true);
    this.getSpellAbility().addTarget(new TargetCreaturePermanent());
    this.getSpellAbility().addEffect(new DamageTargetEffect(4));
    this.addAbility(new CascadeAbility());
  }
View Full Code Here


    this.subtype.add("Elf");
    this.subtype.add("Berserker");
    this.power = new MageInt(3);
    this.toughness = new MageInt(2);
    this.addAbility(HasteAbility.getInstance());
    this.addAbility(new CascadeAbility());
  }
View Full Code Here

        this.color.setBlack(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(1);
        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
        this.addAbility(new CascadeAbility());
    }
View Full Code Here

        this.color.setBlue(true);
        this.color.setWhite(true);

        // Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent("Creatures")), new SacrificeSourceCost()));
        this.addAbility(new CascadeAbility());
    }
View Full Code Here

        this.color.setRed(true);
        this.color.setBlack(true);

        // Cascade
        this.addAbility(new CascadeAbility());

        // Target creature can't block this turn.
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
        this.getSpellAbility().addEffect(new CantBlockTargetEffect(Duration.EndOfTurn));
View Full Code Here

        this.expansionSetCode = "ARB";
        this.color.setBlue(true);
        this.color.setBlack(true);
        this.getSpellAbility().addTarget(new TargetPermanent());
        this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
        this.addAbility(new CascadeAbility());
    }
View Full Code Here

       this.color.setBlue(true);
       this.power = new MageInt(2);
       this.toughness = new MageInt(2);

       // Cascade
       this.addAbility(new CascadeAbility());

    }
View Full Code Here

        this.subtype.add("Elf");
        this.subtype.add("Berserker");
        this.power = new MageInt(3);
        this.toughness = new MageInt(2);
        this.addAbility(HasteAbility.getInstance());
        this.addAbility(new CascadeAbility());
    }
View Full Code Here

        // Creatures you control have haste.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
                new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, false)));
        // Cascade
        this.addAbility(new CascadeAbility(false));
        // Cascade
        this.addAbility(new CascadeAbility());
    }
View Full Code Here

        // {1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(true), new ManaCostsImpl("{1}{U}{R}")));

        // Cascade
        this.addAbility(new CascadeAbility());
    }
View Full Code Here

TOP

Related Classes of mage.abilities.keyword.CascadeAbility

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.