Package mage.abilities.effects.common.continious

Examples of mage.abilities.effects.common.continious.SetToughnessSourceEffect


        // Flying
        this.addAbility(FlyingAbility.getInstance());
       
        // Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetToughnessSourceEffect(new DomainValue(), Duration.EndOfGame)));
       
    }
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(0);

        // Treefolk Seedlings's toughness is equal to the number of Forests you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetToughnessSourceEffect(new PermanentsOnBattlefieldCount(filterLands), Duration.EndOfGame)));
    }
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        this.toughness = new MageInt(0);
        // Defender; reach
        this.addAbility(DefenderAbility.getInstance());
        this.addAbility(ReachAbility.getInstance());
        // Traproot Kami's toughness is equal to the number of Forests on the battlefield.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Duration.EndOfGame)));
    }
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