Package mage.abilities.effects.common.continious

Examples of mage.abilities.effects.common.continious.BoostOpponentsEffect


        // Other creatures you control get +2/+2.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, true)));

        // Creatures your opponents control get -2/-2.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostOpponentsEffect(-2, -2, Duration.WhileOnBattlefield)));
    }
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        this.expansionSetCode = "CON";

        this.color.setBlue(true);

        // Creatures your opponents control get -1/-0.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostOpponentsEffect(-1, 0, Duration.WhileOnBattlefield)));
    }
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        this.color.setRed(true);
        this.color.setBlack(true);

        // Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostOpponentsEffect(-1, -1, Duration.EndOfTurn), new SacrificeSourceCost());
        ability.addEffect(new SuicidalChargeEffect());
        this.addAbility(ability);
       
    }
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        this.color.setBlack(true);
        this.color.setWhite(true);

        this.getSpellAbility().addEffect(new BoostControlledEffect(1, 1, Duration.EndOfTurn));
        this.getSpellAbility().addEffect(new BoostOpponentsEffect(-1, -1, Duration.EndOfTurn));
    }
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    public TurnTheTide (UUID ownerId) {
        super(ownerId, 35, "Turn the Tide", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}");
        this.expansionSetCode = "MBS";
        this.color.setBlue(true);
        this.getSpellAbility().addEffect(new BoostOpponentsEffect(-2, 0, Duration.EndOfTurn));
    }
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        this.expansionSetCode = "MBS";
        this.subtype.add("Wurm");
        this.color.setBlack(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(5);
        this.addAbility(new EntersBattlefieldTriggeredAbility(new BoostOpponentsEffect(-2, -2, Duration.EndOfTurn)));
        this.addAbility(new MassacreWurmTriggeredAbility());
    }
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        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(4);

        // Creatures your opponents control get -1/-0.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostOpponentsEffect(-1,0, Duration.WhileOnBattlefield)));
    }
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