Package mage.abilities.effects.common.combat

Examples of mage.abilities.effects.common.combat.MustBeBlockedByAllSourceEffect


        this.color.setGreen(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(1);

        // All creatures able to block Taunting Elf do so.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect()));
    }
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        this.toughness = new MageInt(1);

        // Bestow {5}{G}
        this.addAbility(new BestowAbility(this, "{5}{G}"));
        // All creatures able to block Noble Quarry or enchanted creature do so.
        Effect effect = new MustBeBlockedByAllSourceEffect(Duration.WhileOnBattlefield);
        effect.setText("All creatures able to block Noble Quarry");
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
        effect = new MustBeBlockedByAllAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
        effect.setText("or enchanted creature do so");
        ability.addEffect(effect);
        this.addAbility(ability);

        // Enchanted creature gets +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1,1, Duration.WhileOnBattlefield)));
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        this.color.setGreen(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(2);

        // All creatures able to block Nath's Elite do so.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect(Duration.WhileOnBattlefield)));

        // When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new DoIfClashWonEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance()))));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(2);

        // All creatures able to block Shinen of Life's Roar do so.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect()));
        // Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
        Ability ability = new ChannelAbility("{2}{G}{G}", new MustBeBlockedByAllTargetEffect(Duration.EndOfTurn));
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // All creatures able to block Golgari Decoy do so.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect()));
        // Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
        this.addAbility(new ScavengeAbility(new ManaCostsImpl("{3}{G}{G}")));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(4);

        // All creatures able to block Elvish Bard do so.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect()));
    }
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        this.subtype.add("Unicorn");
        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect()));
    }
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