Package koth.game

Examples of koth.game.Board


            for (Vector t : tiles)
                if (ds.get(t) <= spawnRadius)
                    ss.add(t);
            spawns.add(ss);
        }
        return new Board(tiles, spawns);
    }
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                if (style == 0)
                    tiles.add(new Vector(x, y));
                else
                    spawns.get(style - 1).add(new Vector(x, y));
            }
        return new Board(tiles, spawns);
    }
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Related Classes of koth.game.Board

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