Package io.undertow.server.handlers.cache.LimitedBufferSlicePool

Examples of io.undertow.server.handlers.cache.LimitedBufferSlicePool.PooledByteBuffer


                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
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                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
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                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
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                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
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                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
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                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
View Full Code Here

                return false;
            }

            PooledByteBuffer[] buffers = new PooledByteBuffer[n];
            for (int i = 0; i < n; i++) {
                PooledByteBuffer allocate = slicePool.allocate();
                if (allocate == null) {
                    while (--i >= 0) {
                        buffers[i].free();
                    }
View Full Code Here

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