Package guicomponents.StyledString

Examples of guicomponents.StyledString.TextLayoutHitInfo


   * If the buffer is invalid then redraw it.
   */
  protected void updateBuffer(){
    if(bufferInvalid) {
      Graphics2D g2d = buffer.g2;
      TextLayoutHitInfo startSelTLHI = null, endSelTLHI = null;

      buffer.beginDraw();
      // Whole control surface if opaque
      if(opaque)
        buffer.background(palette[6]);
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          takeFocus();
        }
        mdx = winApp.mouseX;
        mdy = winApp.mouseY;
        endTLHI = stext.calculateFromXY(buffer.g2, ox + ptx, oy + pty);
        startTLHI = new TextLayoutHitInfo(endTLHI);
        calculateCaretPos(endTLHI);
        bufferInvalid = true;
      }
      break;
    case MouseEvent.MOUSE_RELEASED:
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   * @TODO need to use palette for colours
   */
  protected void updateBuffer(){
    if(bufferInvalid) {
      Graphics2D g2d = buffer.g2;
      TextLayoutHitInfo startSelTLHI = null, endSelTLHI = null;

      buffer.beginDraw();
      // Whole control surface if opaque
      if(opaque)
        buffer.background(palette[6]);
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          takeFocus();
        }
        mdx = winApp.mouseX;
        mdy = winApp.mouseY;
        endTLHI = stext.calculateFromXY(buffer.g2, ox + ptx, oy + pty);
        startTLHI = new TextLayoutHitInfo(endTLHI);
        calculateCaretPos(endTLHI);
        bufferInvalid = true;
      }
      break;
    case MouseEvent.MOUSE_RELEASED:
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