Package games.stendhal.server.entity.npc.behaviour.impl

Examples of games.stendhal.server.entity.npc.behaviour.impl.SeedSellerBehaviour


    final Map<String, Integer> requiredResources = new TreeMap<String, Integer>();
    requiredResources.put("grain", 5);

    final ProducerBehaviour behaviour = new ProducerBehaviour("jenny_mill_flour",
        "mill", "flour", requiredResources, 2 * 60);
    new SellerAdder().addSeller(npc, new SeedSellerBehaviour());
    new ProducerAdder().addProducer(npc, behaviour,"Greetings! I am Jenny, the local miller. If you bring me some #grain, I can #mill it into flour for you.");
    npc.setPosition(19, 39);
    npc.setDescription("You see Jenny. She is the local miller.");
    npc.setDirection(Direction.DOWN);
    npc.setEntityClass("woman_003_npc")
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Related Classes of games.stendhal.server.entity.npc.behaviour.impl.SeedSellerBehaviour

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