Package com.threerings.parlor.game.data

Examples of com.threerings.parlor.game.data.GameAI


                skill = DEFAULT_SKILL;
            }

            for (int ii = 1; ii < _playerCount; ii++) {
                // mark all simulants as AI players
                _gmgr.setAI(ii, new GameAI(0, skill));
            }

            // resolve the simulant body objects
            ClientResolutionListener listener = new ClientResolutionListener() {
                public void clientResolved (Name username, ClientObject clobj) {
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