Package com.sun.opengl.util

Examples of com.sun.opengl.util.FPSAnimator


      renderer.started = true;     
      if (useOwnFrameRate) {
        // Remove from GLGraphics control and pass on to
        // the FPSAnimator
        override = true;
        animator = new FPSAnimator(canvas, (int)frameRateTarget);
        animator.start();
        return;
      }   
      canvas.display();
    }
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        this.fullscreen = fullscreen;
        this.width = width;
        this.height = height;

        animator = new FPSAnimator( glCanvas, 60, false );
        animator.setRunAsFastAsPossible(true);
    }
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        this.fullscreen = fullscreen;
        this.width = width;
        this.height = height;

        animator = new FPSAnimator( glCanvas, 60, false);
        animator.setRunAsFastAsPossible(true);
    }
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        //addKeyListener( new MyKeyAdapter() );

        this.width = width;
        this.height = height;

        animator = new FPSAnimator( glCanvas,1000);
        animator.setRunAsFastAsPossible(true);
    }
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