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super(var1); this.setPos(this.x, this.y, this.z); this.timeOffs = (float)Math.random() * 12398.0F; this.rot = (float)(Math.random() * 3.1415927410125732D * 2.0D); this.speed = 1.0F; this.ai = new BasicAI(); this.footSize = 0.5F; }