Package com.l2jfrozen.gameserver.network.serverpackets

Examples of com.l2jfrozen.gameserver.network.serverpackets.Die


      sendPacket(new PledgeShowMemberListAll(activeChar.getClan(), activeChar));
      sendPacket(new PledgeStatusChanged(activeChar.getClan()));
    }

    if (activeChar.isAlikeDead())
      sendPacket(new Die(activeChar)); // No broadcast needed since the player will already spawn dead to others

    if (Config.ALLOW_WATER)
      activeChar.checkWaterState();

    if (Hero.getInstance().getHeroes() != null && Hero.getInstance().getHeroes().containsKey(activeChar.getObjectId()))
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   * <BR>
   */
  protected void clientNotifyDead()
  {
    // Send a Server->Client packet Die to the actor and all L2PcInstance in its _knownPlayers
    Die msg = new Die(_actor);
    _actor.broadcastPacket(msg);
    msg = null;

    // Init AI
    setIntention(AI_INTENTION_IDLE);
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