Package com.jogamp.opengl.util

Examples of com.jogamp.opengl.util.Animator


            // init OpenCL
            initCL();

            // start rendering thread
            Animator animator = new Animator(drawable);
            animator.start();

        }
    }
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    GLCapabilities caps = new GLCapabilities(glp);
    GLWindow window = GLWindow.create(caps);
   
    SpritesListener listener = new SpritesListener(new Configuration(null, null, 800, 600, 800, 600));
   
    Animator animator = new Animator(window);
   
    window.setVisible(true);
    animator.start();
  }
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