Package com.flansmod.common.guns

Examples of com.flansmod.common.guns.ContainerGunModTable


  private int mouseX, mouseY;
  private InventoryPlayer inventory;
 
  public GuiGunModTable(InventoryPlayer inv, World w)
  {
    super(new ContainerGunModTable(inv, w));
    inventory = inv;
    ySize = 256;
  }
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  }

  @Override
  public void handleServerSide(EntityPlayerMP playerEntity)
  {
    ContainerGunModTable gunModTable = ((ContainerGunModTable)playerEntity.openContainer);
    gunModTable.clickPaintjob(paintjobName);
  }
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  {
    switch(ID)
    { 
    case 0 : return null; //Driveable crafting. No server side
    case 1 : return null; //Driveable repair. No server side
    case 2: return new ContainerGunModTable(player.inventory, world);
    case 3: return new ContainerDriveableMenu(player.inventory, world);
    case 4: return new ContainerDriveableMenu(player.inventory, world, true, ((EntitySeat)player.ridingEntity).driveable);
    case 5 : return null; //Gun box. No server side
    //Plane inventory screens
    case 6: return new ContainerDriveableInventory(player.inventory, world, ((EntitySeat)player.ridingEntity).driveable, 0);
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