Package com.ardor3d.input

Examples of com.ardor3d.input.PhysicalLayer


        // get our framework

        final LwjglCanvasRenderer canvasRenderer = new LwjglCanvasRenderer(this);
        _canvas = new LwjglCanvas( _settings, canvasRenderer);
        _physicalLayer = new PhysicalLayer(new LwjglKeyboardWrapper(), new LwjglMouseWrapper(),
                new LwjglControllerWrapper(), (LwjglCanvas) _canvas);
        _mouseManager = new LwjglMouseManager();
        TextureRendererFactory.INSTANCE.setProvider(new LwjglTextureRendererProvider());

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    }

    protected void initInput() {
        _mouseManager = new JoglNewtMouseManager(_glCanvas);
        _logicalLayer = new LogicalLayer();
        _physicalLayer = new PhysicalLayer(new JoglNewtKeyboardWrapper(_glCanvas), new JoglNewtMouseWrapper(_glCanvas,
                _mouseManager), new JoglNewtFocusWrapper(_glCanvas));
        _logicalLayer.registerInput(_glCanvas, _physicalLayer);
        _controlHandle = FirstPersonControl.setupTriggers(_logicalLayer, _worldUp, true);

        _logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.F), new TriggerAction() {
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    }

    protected void initInput() {
        _mouseManager = new LwjglMouseManager();
        _logicalLayer = new LogicalLayer();
        _physicalLayer = new PhysicalLayer(new LwjglKeyboardWrapper(), new LwjglMouseWrapper(),
                new LwjglControllerWrapper(), _glCanvas);
        _logicalLayer.registerInput(_glCanvas, _physicalLayer);
        _controlHandle = FirstPersonControl.setupTriggers(_logicalLayer, _worldUp, true);

        _logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.F), new TriggerAction() {
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        // get our framework
        if (prefs.getRenderer().startsWith("LWJGL")) {
            final LwjglCanvasRenderer canvasRenderer = new LwjglCanvasRenderer(example);
            example._canvas = new LwjglCanvas(settings, canvasRenderer);
            example._physicalLayer = new PhysicalLayer(new LwjglKeyboardWrapper(), new LwjglMouseWrapper(),
                    new LwjglControllerWrapper(), (LwjglCanvas) example._canvas);
            example._mouseManager = new LwjglMouseManager();
            TextureRendererFactory.INSTANCE.setProvider(new LwjglTextureRendererProvider());
        } else if (prefs.getRenderer().startsWith("JOGL")) {
            final JoglCanvasRenderer canvasRenderer = new JoglCanvasRenderer(example);
            example._canvas = new JoglNewtWindow(canvasRenderer, settings);
            final JoglNewtWindow canvas = (JoglNewtWindow) example._canvas;
            example._mouseManager = new JoglNewtMouseManager(canvas);
            example._physicalLayer = new PhysicalLayer(new JoglNewtKeyboardWrapper(canvas), new JoglNewtMouseWrapper(
                    canvas, example._mouseManager), DummyControllerWrapper.INSTANCE, new JoglNewtFocusWrapper(canvas));
            TextureRendererFactory.INSTANCE.setProvider(new JoglTextureRendererProvider());
        }

        example._logicalLayer.registerInput(example._canvas, example._physicalLayer);
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        final SwtMouseWrapper mouseWrapper = new SwtMouseWrapper(canvas1);
        final SwtFocusWrapper focusWrapper = new SwtFocusWrapper(canvas1);
        final SwtMouseManager mouseManager = new SwtMouseManager(canvas1);
        final ControllerWrapper controllerWrapper = new DummyControllerWrapper();

        final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper);

        logicalLayer.registerInput(canvas1, pl);

        logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
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        final AwtFocusWrapper focusWrapper = new AwtFocusWrapper(theCanvas);
        final AwtMouseManager mouseManager = new AwtMouseManager(theCanvas);
        final AwtMouseWrapper mouseWrapper = new AwtMouseWrapper(theCanvas, mouseManager);
        final ControllerWrapper controllerWrapper = new DummyControllerWrapper();

        final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper);

        logicalLayer.registerInput(theCanvas, pl);

        logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
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        final AwtFocusWrapper focusWrapper = new AwtFocusWrapper(theCanvas);
        final AwtMouseManager mouseManager = new AwtMouseManager(theCanvas);
        final AwtMouseWrapper mouseWrapper = new AwtMouseWrapper(theCanvas, mouseManager);
        final ControllerWrapper controllerWrapper = new DummyControllerWrapper();

        final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper);

        logicalLayer.registerInput(theCanvas, pl);

        logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
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        final AwtFocusWrapper focusWrapper = new AwtFocusWrapper(theCanvas);
        final AwtMouseManager mouseManager = new AwtMouseManager(theCanvas);
        final AwtMouseWrapper mouseWrapper = new AwtMouseWrapper(theCanvas, mouseManager);
        final ControllerWrapper controllerWrapper = new DummyControllerWrapper();

        final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper);

        logicalLayer.registerInput(theCanvas, pl);

        logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
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        final SwtMouseWrapper mouseWrapper = new SwtMouseWrapper(canvas1);
        final SwtFocusWrapper focusWrapper = new SwtFocusWrapper(canvas1);
        final SwtMouseManager mouseManager = new SwtMouseManager(canvas1);
        final ControllerWrapper controllerWrapper = new DummyControllerWrapper();

        final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper);

        logicalLayer.registerInput(canvas1, pl);

        logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
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        final AwtFocusWrapper focusWrapper = new AwtFocusWrapper(theCanvas);
        final AwtMouseManager mouseManager = new AwtMouseManager(theCanvas);
        final AwtMouseWrapper mouseWrapper = new AwtMouseWrapper(theCanvas, mouseManager);
        final ControllerWrapper controllerWrapper = new DummyControllerWrapper();

        final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper);

        logicalLayer.registerInput(theCanvas, pl);

        logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
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Related Classes of com.ardor3d.input.PhysicalLayer

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