Package com.ackgaming.entity

Examples of com.ackgaming.entity.Bullet


            t.draw();
        }
      }
     
      for(int i=0; i<bullets.size(); i++) {
        Bullet b = (Bullet) bullets.get(i);
          b.draw();
      }
     
      for(int i=0; i<blocks.size(); i++) {
        if(blocks.get(i) instanceof BasicBlock) {
          BasicBlock b = (BasicBlock) blocks.get(i);
            b.draw();
        } else if(blocks.get(i) instanceof SecondBlock) {
          SecondBlock b = (SecondBlock) blocks.get(i);
          b.draw();
        } else if(blocks.get(i) instanceof ThirdBlock) {
          ThirdBlock b = (ThirdBlock) blocks.get(i);
        b.draw();
        } else if(blocks.get(i) instanceof BonusLifeBlock) {
          BonusLifeBlock b = (BonusLifeBlock) blocks.get(i);
        b.draw();
        }
      }
    }
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            t.update();
          }
        }
       
      for(int i=0; i<bullets.size(); i++) {
          Bullet b = (Bullet) bullets.get(i);
            b.update();
        }
     
      if(ball.y > paddle.y) {
        if(lives == 0) {
          sbg.enterState(BlockBreaker.LOSESCREENSTATE);
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        }
      }
    }
     
      for(int i=0; i<bullets.size(); i++) {
      Bullet t = (Bullet) bullets.get(i);
     
    }
     
    }
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Related Classes of com.ackgaming.entity.Bullet

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