Package ch.idsia.mario.engine.sprites

Examples of ch.idsia.mario.engine.sprites.FlowerEnemy


    {
        if (isDead) return;

        if (type==Enemy.ENEMY_FLOWER)
        {
            sprite = new FlowerEnemy(world, x*16+15, y*16+24, x, y);
        }
        else
        {
//            sprite = new Enemy(world, x*16+8, y*16+15, dir, type, winged);
            sprite = new Enemy(world, x*16+8, y*16+15, dir, type, winged, x, y);
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Related Classes of ch.idsia.mario.engine.sprites.FlowerEnemy

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